#pragma once #pragma region CPL License /* Nuclex Unreal Module Copyright (C) 2014-2021 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #include #include #include "FontHelper.generated.h" // --------------------------------------------------------------------------------------------- // /// Generic helper methods for fonts UCLASS() class NUCLEX_API UFontHelper : public UBlueprintFunctionLibrary { GENERATED_BODY() /// Measures the size a string will have when rendered /// @param textBlock Text block whose font and scale will be used /// @param text Text that will be measured /// @returns The size of the text when rendered with the text block's font public: UFUNCTION(BlueprintCallable, Category="UMG") static FVector2D MeasureString( class UTextBlock *textBlock, const FString &text ); /// Measures the size a string will have when rendered with word wrapping /// @param textBlock Text block whose font and scale will be used /// @param text Text that will be measured /// @param wrapWidth Maximum width (in pixels) at which text will be word-wrapped /// @returns The size of the text when rendered with the text block's font public: UFUNCTION(BlueprintCallable, Category="UMG") static FVector2D MeasureWrappedString( class UTextBlock *textBlock, const FString &text, float wrapWidth ); }; // --------------------------------------------------------------------------------------------- //