#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2021 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_STORAGE_FILESYSTEM_WINDOWS_WINDOWSFILEACCESSAPI_H #define NUCLEX_STORAGE_FILESYSTEM_WINDOWS_WINDOWSFILEACCESSAPI_H #include "Nuclex/Storage/Config.h" #if defined(NUCLEX_STORAGE_WIN32) #include "../../Helpers/WindowsApi.h" #include // std::string #include // std::uint8_t, std::size_t #include // KNOWNFOLDERID enum namespace Nuclex { namespace Storage { namespace FileSystem { namespace Windows { // ------------------------------------------------------------------------------------------- // /// Wraps file access functions from the Windows file system API /// /// /// This is just a small helper class that reduces the amount of boilerplate code /// required when calling the file system API functions from Windows, such as /// checking result codes and transforming paths from UTF-8 to UTF-16 stored in /// wchar_ts of non-standard 2 byte size. /// /// /// It is not intended to hide operating system details or make this API platform /// neutral (the File and Container classes do that), so depending on the amount /// of noise required by the file system APIs, only some methods will be wrapped here. /// /// class WindowsFileAccessApi { /// Opens the specified file for shared reading /// Path of the file that will be opened /// The handle of the opened file public: static HANDLE OpenFileForReading(const std::string &path); /// Creates or opens the specified file for exclusive writing /// Path of the file that will be opened /// The handle of the opened file public: static HANDLE OpenFileForWriting(const std::string &path); /// Moves the file cursor for the specified file /// File whose file cursor will be moved /// Location the file cursor will be moved to /// The actual location the file pointer public: static std::uint64_t SetFilePointer(HANDLE fileHandle, std::uint64_t location); /// Determines the length of the specified file /// Handle of the file whose length will be determined /// The length of the specified file in bytes public: static std::uint64_t GetFileSize(HANDLE fileHandle); /// Determines the time of last modification for the specified file /// /// Handle of the file whose time of last modification will be determined /// /// The time the specified file was last modified public: static ::FILETIME GetLastModificationTime(HANDLE fileHandle); /// Reads data from the specified file /// Handle of the file from which data will be read /// Buffer into which the data will be put /// Number of bytes that will be read from the file /// The number of bytes that were actually read public: static std::size_t Read(HANDLE fileHandle, void *buffer, std::size_t count); /// Writes data into the specified file /// Handle of the file into which data will be written /// Buffer containing the data that will be written /// Number of bytes that will be written into the file /// The number of bytes that were actually written public: static std::size_t Write(HANDLE fileHandle, const void *buffer, std::size_t count); /// Ensures changes to the specified file have been written to disk /// Handle of the file that will be flushed public: static void FlushFileBuffers(HANDLE fileHandle); /// Closes the specified file /// Handle of the file that will be closed /// /// Whether to throw an exception if the file cannot be closed /// public: static void CloseFile(HANDLE fileHandle, bool throwOnError = true); }; // ------------------------------------------------------------------------------------------- // /// Closes a file upon destruction class FileScope { /// Initializes the file closer /// Handle of the file that will be closed public: FileScope(HANDLE fileHandle) : fileHandle(fileHandle) {} /// Closes the file public: ~FileScope() { const bool throwOnError = false; WindowsFileAccessApi::CloseFile(this->fileHandle, throwOnError); } /// File that will be closed upon destruction private: HANDLE fileHandle; }; // ------------------------------------------------------------------------------------------- // }}}} // namespace Nuclex::Storage::FileSystem::Windows #endif // defined(NUCLEX_STORAGE_WIN32) #endif // NUCLEX_STORAGE_FILESYSTEM_WINDOWS_WINDOWSFILEACCESSAPI_H