#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License // If the library is compiled as a DLL, this ensures symbols are exported #define NUCLEX_STORAGE_SOURCE 1 #include "Nuclex/Storage/Config.h" #if defined(NUCLEX_STORAGE_LINUX) #include "Nuclex/Storage/FileSystem/LinuxFileManager.h" #include "Nuclex/Storage/FileSystem/ContainerFileCodecChain.h" #include "Linux/LinuxContainer.h" #include "Linux/LinuxFileApi.h" #include namespace Nuclex { namespace Storage { namespace FileSystem { // ------------------------------------------------------------------------------------------- // LinuxFileManager::LinuxFileManager(const std::string &applicationName) : installContainer(nullptr), personalContainer(nullptr), saveGameContainer(nullptr), localContainer(nullptr), temporaryContainer(nullptr) {} // ------------------------------------------------------------------------------------------- // LinuxFileManager::~LinuxFileManager() { delete this->temporaryContainer; delete this->localContainer; delete this->saveGameContainer; delete this->personalContainer; delete this->installContainer; } // ------------------------------------------------------------------------------------------- // const Container &LinuxFileManager::GetInstallContainer() const { return *this->installContainer; } // ------------------------------------------------------------------------------------------- // Container &LinuxFileManager::GetPersonalContainer() const { LinuxFileApi::MakeDirectoryRecursively(this->personalContainer->GetNativePath()); return *this->personalContainer; } // ------------------------------------------------------------------------------------------- // Container &LinuxFileManager::GetSaveGameContainer() const { LinuxFileApi::MakeDirectoryRecursively(this->saveGameContainer->GetNativePath()); return *this->saveGameContainer; } // ------------------------------------------------------------------------------------------- // Container &LinuxFileManager::GetLocalContainer() const { LinuxFileApi::MakeDirectoryRecursively(this->localContainer->GetNativePath()); return *this->localContainer; } // ------------------------------------------------------------------------------------------- // Container &LinuxFileManager::GetTemporaryContainer() const { LinuxFileApi::MakeDirectoryRecursively(this->temporaryContainer->GetNativePath()); return *this->temporaryContainer; } // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Storage::FileSystem #endif // defined(NUCLEX_STORAGE_LINUX)