#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License // If the library is compiled as a DLL, this ensures symbols are exported #define NUCLEX_SCENE_SOURCE 1 #include "Nuclex/Scene/Graph/ChildEntitySet.h" #include "Nuclex/Scene/Graph/Entity.h" namespace Nuclex { namespace Scene { namespace Graph { // ------------------------------------------------------------------------------------------- // void ChildEntitySet::Add(const std::shared_ptr &child) { child->SetParent(&this->parent); this->entities.push_back(child); } // ------------------------------------------------------------------------------------------- // bool ChildEntitySet::Remove(const std::shared_ptr &child) { Entity *entityPointer = child.get(); for(std::size_t index = 0; index < this->entities.size(); ++index) { if(this->entities[index].get() == entityPointer) { this->entities.erase(this->entities.begin() + index); child->SetParent(nullptr); return true; } } return false; } // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Scene::Graph