#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_SCENE_MESHES_BLENDER_BLENDHEADER_H #define NUCLEX_SCENE_MESHES_BLENDER_BLENDHEADER_H #include "Nuclex/Scene/Config.h" #include #include #include #include namespace Nuclex { namespace Scene { namespace Meshes { namespace Blender { // ------------------------------------------------------------------------------------------- // /// Header placed at the beginning of a .blend file struct BlendHeader { /// Size of pointers used within the .blend file public: std::size_t PointerSize; /// Whether the .blend file is in big endian (not Intel) format public: bool IsBigEndian; /// Version number of the .blend file public: std::string VersionNumber; }; // ------------------------------------------------------------------------------------------- // }}}} // namespace Nuclex::Scene::Meshes::Blender #endif // NUCLEX_SCENE_MESHES_BLENDER_BLENDHEADER_H