#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_SCENE_GRAPH_DESCRIPTION_H #define NUCLEX_SCENE_GRAPH_DESCRIPTION_H #include "Nuclex/Scene/Config.h" #include namespace Nuclex { namespace Scene { namespace Graph { // ------------------------------------------------------------------------------------------- // /// Supporting information that can be attached to entities class Description { /// Stores the name of the entity /// /// This is a freely definable name that will be used when selecting the entity /// in the editor and can also be employed for searches. /// public: std::string Name; /// Which category this entity belongs to /// /// Categories are mainly used for selectively showing or hiding certain object /// groups in the editor. They have no relevance to collision detection groups, /// lighting or anything else. /// public: std::size_t Category; }; // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Scene::Graph #endif // NUCLEX_SCENE_GRAPH_DESCRIPTION_H