#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using Microsoft.Xna.Framework;
namespace Nuclex.Geometry.Volumes.Collisions {
/// Contains all Obb-to-Sphere interference detection code
public static class ObbSphereCollider {
/// Test whether an oriented box and a sphere intersect each other
/// Orientation and position of the box
/// Extents of the box to be tested
/// Center of the sphere relative to the box' center
/// Radius of the sphere
/// True if the sphere overlaps with the oriented box
public static bool CheckContact(
Matrix boxTransform, Vector3 boxExtents,
Vector3 sphereCenter, float sphereRadius
) {
// Translate the sphere into box coordinates
Vector3 local = new Vector3(
Vector3.Dot(sphereCenter, boxTransform.Right),
Vector3.Dot(sphereCenter, boxTransform.Up),
Vector3.Dot(sphereCenter, boxTransform.Forward)
);
// Now it's a simple aabb check
return AabbSphereCollider.CheckContact(
-boxExtents, boxExtents, sphereCenter, sphereRadius
);
}
/// Find the contact location between an OBB and a sphere
/// Orientation and position of the box
/// Extents of the box to be tested
/// Center of the sphere relative to the box' center
/// Radius of the sphere
/// A contact location if the OBB and the sphere are intersecting
public static Vector3? FindContact(
Matrix boxTransform, Vector3 boxExtents,
Vector3 sphereCenter, float sphereRadius
) {
throw new NotImplementedException("Not implemented yet");
}
}
} // namespace Nuclex.Geometry.Volumes.Collisions