#region CPL License /* Nuclex Framework Copyright (C) 2002-2009 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using Microsoft.Xna.Framework; #if UNITTEST using NUnit.Framework; namespace Nuclex.Geometry.Volumes.Collisions { /// Test for the AABB interference detection routines [TestFixture] public class AabbAabbColliderTest { private AxisAlignedBox3 testBox = new AxisAlignedBox3( new Vector3(10.0f, 10.0f, 10.0f), new Vector3(20.0f, 20.0f, 20.0f) ); /// Tests intersection checking with two static AABBs [Test] public void TestCheckContact() { Assert.IsTrue( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(14.0f, 14.0f, 14.0f), new Vector3(16.0f, 16.0f, 16.0f) ), "Fully enclosed box is detected to intersect with test box" ); Assert.IsTrue( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 5.0f, 5.0f), new Vector3(25.0f, 25.0f, 25.0f) ), "Fully containing box is detected to intersect with test box" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 5.0f, 5.0f), new Vector3(10.0f - Specifications.MaximumDeviation, 25.0f, 25.0f) ), "Close miss of axis aligned box on X axis to left side is properly handled" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(20.0f + Specifications.MaximumDeviation, 5.0f, 5.0f), new Vector3(25.0f, 25.0f, 25.0f) ), "Close miss of axis aligned box on X axis to right side is properly handled" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 5.0f, 5.0f), new Vector3(25.0f, 10.0f - Specifications.MaximumDeviation, 25.0f) ), "Close miss of axis aligned box on Y axis to left side is properly handled" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 20.0f + Specifications.MaximumDeviation, 5.0f), new Vector3(25.0f, 25.0f, 25.0f) ), "Close miss of axis aligned box on Y axis to right side is properly handled" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 5.0f, 5.0f), new Vector3(25.0f, 25.0f, 10.0f - Specifications.MaximumDeviation) ), "Close miss of axis aligned box on Z axis to left side is properly handled" ); Assert.IsFalse( AabbAabbCollider.CheckContact( testBox.Min, testBox.Max, new Vector3(5.0f, 5.0f, 20.0f + Specifications.MaximumDeviation), new Vector3(25.0f, 25.0f, 25.0f) ), "Close miss of axis aligned box on Z axis to right side is properly handled" ); } /// Tests intersection checking with moving AABBs [Test] public void TestFindDynamicContact() { float? impactTime = AabbAabbCollider.FindContact( testBox.Min, testBox.Max, new Vector3(0.0f, 10.0f, 10.0f), new Vector3(5.0f, 15.0f, 15.0f), new Vector3(10.0f, 0.0f, 0.0f) ); Assert.IsTrue(impactTime.HasValue); Assert.AreEqual(0.5f, impactTime.Value); } } } // namespace Nuclex.Geometry.Volumes.Collisions #endif // UNITTEST