#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2015 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License // If the library is compiled as a DLL, this ensures symbols are exported #define NUCLEX_GEOMETRY_SOURCE 1 #include "Nuclex/Geometry/Areas/Tracers/Triangle2Tracer.h" #include namespace Nuclex { namespace Geometry { namespace Areas { namespace Tracers { // ------------------------------------------------------------------------------------------- // TEST(Triangle2TracerTest, EntryAndExitThroughTriangleAreDetected) { Triangle2 triangle( Point2(5.0f, 5.0f), Point2(5.0f, -5.0f), Point2(15.0f, -5.0f) ); Lines::Line2 trace(Point2(-10.0f, 0.0f), Vector2::Right); LineContacts contacts = Triangle2Tracer::FindLineContacts( trace, triangle ); EXPECT_EQ(15.0f, contacts.EntryTime); EXPECT_EQ(20.0f, contacts.ExitTime); } // ------------------------------------------------------------------------------------------- // TEST(Triangle2TracerTest, EntryBeforeLineOriginIsDetected) { Triangle2 triangle( Point2(5.0f, 5.0f), Point2(5.0f, -5.0f), Point2(15.0f, -5.0f) ); Lines::Line2 trace(Point2(7.5f, 0.0f), Vector2::Right); LineContacts contacts = Triangle2Tracer::FindLineContacts( trace, triangle ); EXPECT_EQ(-2.5f, contacts.EntryTime); EXPECT_EQ(2.5f, contacts.ExitTime); } // ------------------------------------------------------------------------------------------- // TEST(Triangle2TracerTest, LineMissingTriangleIsIgnored) { Triangle2 triangle( Point2(5.0f, 5.0f), Point2(5.0f, -5.0f), Point2(15.0f, -5.0f) ); Lines::Line2 trace( Point2(6.0f, 6.0f), Vector2::Normalize(Vector2(1.0f, -1.0f)) ); LineContacts contacts = Triangle2Tracer::FindLineContacts( trace, triangle ); EXPECT_TRUE(contacts.HasMissed()); } // ------------------------------------------------------------------------------------------- // }}}} // namespace Nuclex::Geometry::Areas::Tracers