#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2015 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_GEOMETRY_VOLUMES_CYLINDER3_H #define NUCLEX_GEOMETRY_VOLUMES_CYLINDER3_H #include "../Point3.h" namespace Nuclex { namespace Geometry { namespace Volumes { // ------------------------------------------------------------------------------------------- // /// Cylinder in 3D space stored as a position, radius and height template struct Cylinder3 { /// Initializes a cylinder using the specified position, radius and height /// Position of the cylinder's center point /// Radius of the cylinder /// Height of the cylinder public: Cylinder3(const Point3 ¢er, TScalar radius, TScalar height) : Center(center), Radius(radius), Height(height) {} /// Offsets the entire sphere by the specified amount /// Amount the sphere will be offset on the X axis /// Amount the sphere will be offset on the Y axis /// Amount the sphere will be offset on the Z axis public: void ShiftBy(TScalar amountX, TScalar amountY, TScalar amountZ) { this->Center.X += amountX; this->Center.Y += amountY; this->Center.Z += amountZ; } /// Offsets the entire sphere by the specified amount /// Amount the sphere will be offset public: void ShiftBy(const Vector3 &amount) { this->Center += amount; } /// Coordinates of the cylinder's center public: Point3 Center; /// Radius of the cylinder public: TScalar Radius; /// Height of the cylinder public: TScalar Height; }; // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Geometry::Volumes #endif // NUCLEX_GEOMETRY_VOLUMES_CYLINDER3_H