#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2021 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License // If the library is compiled as a DLL, this ensures symbols are exported #define NUCLEX_PIXELS_SOURCE 1 #include "Nuclex/Pixels/Rectangle.h" #include namespace Nuclex { namespace Pixels { // ------------------------------------------------------------------------------------------- // TEST(RectangleTest, ConstructorAppliesSpecifiedBounds) { Rectangle rectangle(112, 223, 445, 556); EXPECT_EQ(112U, rectangle.MinX); EXPECT_EQ(223U, rectangle.MinY); EXPECT_EQ(445U, rectangle.MaxX); EXPECT_EQ(556U, rectangle.MaxY); } // ------------------------------------------------------------------------------------------- // TEST(RectangleTest, HasNamedConstructorForMinAndMaxCorner) { Rectangle rectangle = Rectangle::FromMinAndMax(9, 8, 7, 6); EXPECT_EQ(9U, rectangle.MinX); EXPECT_EQ(8U, rectangle.MinY); EXPECT_EQ(7U, rectangle.MaxX); EXPECT_EQ(6U, rectangle.MaxY); } // ------------------------------------------------------------------------------------------- // TEST(RectangleTest, HasNamedConstructorForPositionAndSize) { Rectangle rectangle = Rectangle::FromPositionAndSize(100, 200, 23, 34); EXPECT_EQ(100U, rectangle.MinX); EXPECT_EQ(200U, rectangle.MinY); EXPECT_EQ(123U, rectangle.MaxX); EXPECT_EQ(234U, rectangle.MaxY); } // ------------------------------------------------------------------------------------------- // }} // namespace Nuclex::Pixels