#pragma region CPL License
/*
Nuclex Native Framework
Copyright (C) 2002-2021 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#pragma endregion // CPL License
#ifndef NUCLEX_PIXELS_SCALING_BITMAPSCALER_H
#define NUCLEX_PIXELS_SCALING_BITMAPSCALER_H
#include "Nuclex/Pixels/Config.h"
#include "Nuclex/Pixels/Bitmap.h"
#include "Nuclex/Pixels/Scaling/ResamplingMethod.h"
namespace Nuclex { namespace Pixels { namespace Scaling {
// ------------------------------------------------------------------------------------------- //
/// Scales bitmaps to different resolutions
class NUCLEX_PIXELS_TYPE BitmapScaler {
/// Resamples the source bitmap to fill the destination bitmap
/// Source bitmap that will be resampled to a new size
/// Target bitmap which the resampling operation will fill
/// Resampling method that will be used adjust the size
public: NUCLEX_PIXELS_API static void Rescale(
const Bitmap &source, Bitmap &target, ResamplingMethod method
);
/// Resamples the source bitmap to the specified resolution
/// Source bitmap that will be resampled to a new size
/// Resolution the bitmap will be resized to
/// Resampling method that will be used adjust the size
/// A resampled version of the input bitmap with the specified resolution
public: NUCLEX_PIXELS_API static Bitmap Rescale(
const Bitmap &source, const Size &newResolution, ResamplingMethod method
);
// TODO: Add special fast method for resampling a bitmap to half its size
// Useful for generating mip maps in software.
/// Resamples the source bitmap to fill the destination bitmap
/// Source bitmap that will be resampled to a new size
/// Target bitmap which the resampling operation will fill
/// Resampling method that will be used adjust the size
private: static void rescaleAvir(
const Bitmap &source, Bitmap &target, ResamplingMethod method
);
};
// ------------------------------------------------------------------------------------------- //
}}} // namespace Nuclex::Pixels::Scaling
#endif // NUCLEX_PIXELS_SCALING_BITMAPSCALER_H