#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License // If the library is compiled as a DLL, this ensures symbols are exported #define NUCLEX_GRAPHICS_SOURCE 1 #include "Direct3D11Api.h" namespace Nuclex { namespace Graphics { namespace Rasterization { // ------------------------------------------------------------------------------------------- // #if defined(NUCLEX_GRAPHICS_DIRECT3D11_1) extern const GUID IID_ID3D11DeviceN = IID_ID3D11Device1; extern const GUID IID_ID3D11DeviceContextN = IID_ID3D11DeviceContext1; extern const GUID IID_IDXGIFactoryN = IID_IDXGIFactory2; extern const GUID IID_IDXGIDeviceN = IID_IDXGIDevice2; extern const GUID IID_IDXGIAdapterN = IID_IDXGIAdapter2; extern const GUID IID_IDXGISwapChainN = IID_IDXGISwapChain1; extern const GUID IID_ID3D11RasterizerStateN = IID_ID3D11RasterizerState1; #endif // defined(NUCLEX_GRAPHICS_DIRECT3D11_1) // ------------------------------------------------------------------------------------------- // #if !defined(NUCLEX_GRAPHICS_DIRECT3D11_1) extern const GUID IID_ID3D11DeviceN = IID_ID3D11Device; extern const GUID IID_ID3D11DeviceContextN = IID_ID3D11DeviceContext; extern const GUID IID_IDXGIFactoryN = IID_IDXGIFactory; extern const GUID IID_IDXGIDeviceN = IID_IDXGIDevice; extern const GUID IID_IDXGIAdapterN = IID_IDXGIAdapter; extern const GUID IID_IDXGISwapChainN = IID_IDXGISwapChain; extern const GUID IID_ID3D11RasterizerStateN = IID_ID3D11RasterizerState; #endif // !defined(NUCLEX_GRAPHICS_DIRECT3D11_1) // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Graphics::Rasterization