Debug
ARM
Debug
Win32
Debug
x64
Release
ARM
Release
Win32
Release
x64
$(VCTargetsPath11)
{b8700ff3-e933-4899-8d5a-a237b3ea927e}
Win32Proj
Nuclex.Graphics.Native (msvc-11.0-winrt)
Nuclex_Graphics_Native
en-US
11.0
true
DynamicLibrary
true
v110
DynamicLibrary
true
v110
DynamicLibrary
true
v110
DynamicLibrary
false
true
v110
DynamicLibrary
false
true
v110
DynamicLibrary
false
true
v110
x86
x64
arm
false
false
bin\x86-winrt\$(Configuration)\
obj\x86-winrt\$(Configuration)\
Nuclex.Graphics.Native
false
false
bin\x86-winrt\$(Configuration)\
obj\x86-winrt\$(Configuration)\
Nuclex.Graphics.Native
false
false
bin\arm-winrt\$(Configuration)\
obj\arm-winrt\$(Configuration)\
Nuclex.Graphics.Native
false
false
bin\arm-winrt\$(Configuration)\
obj\arm-winrt\$(Configuration)\
Nuclex.Graphics.Native
false
false
bin\x64-winrt\$(Configuration)\
obj\x64-winrt\$(Configuration)\
Nuclex.Graphics.Native
false
false
bin\x64-winrt\$(Configuration)\
obj\x64-winrt\$(Configuration)\
Nuclex.Graphics.Native
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
true
StreamingSIMDExtensions2
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
Full
Size
true
false
true
StreamingSIMDExtensions2
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
true
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
Full
Size
true
false
true
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
true
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
NotUsing
true
$(ProjectDir)Include\;$(IntDir);%(AdditionalIncludeDirectories)
Full
Size
true
false
true
_WINDLL;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Level4
Console
false
false
d3d11.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h
Source\Helpers\PixelFormatConverter.h