#pragma region CPL License
/*
Nuclex Native Framework
Copyright (C) 2002-2013 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#pragma endregion // CPL License
#ifndef NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H
#define NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H
#include "../Config.h"
#include "../Helpers/sigslot.h"
namespace Nuclex { namespace Graphics { namespace Rasterization {
// ------------------------------------------------------------------------------------------- //
///Resource that can be used by the GPU
class Resource {
#pragma region class Observer
/// Receives notifications from the resource when it changes
public: class Observer {
/// Frees the resources used by the observer
public: virtual ~Observer() {}
/// Called right before the resource is destroyed
public: virtual void Destroying() = 0;
};
#pragma endregion // class Observer
/// Frees the resource
public: NUCLEX_GRAPHICS_API virtual ~Resource() {}
};
// ------------------------------------------------------------------------------------------- //
}}} // namespace Nuclex::Graphics::Rasterization
#endif // NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H