#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H #define NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H #include "../Config.h" #include "../Helpers/sigslot.h" namespace Nuclex { namespace Graphics { namespace Rasterization { // ------------------------------------------------------------------------------------------- // ///Resource that can be used by the GPU class Resource { #pragma region class Observer /// Receives notifications from the resource when it changes public: class Observer { /// Frees the resources used by the observer public: virtual ~Observer() {} /// Called right before the resource is destroyed public: virtual void Destroying() = 0; }; #pragma endregion // class Observer /// Frees the resource public: NUCLEX_GRAPHICS_API virtual ~Resource() {} }; // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Graphics::Rasterization #endif // NUCLEX_GRAPHICS_RASTERIZATION_RESOURCE_H