#pragma region CPL License
/*
Nuclex Native Framework
Copyright (C) 2002-2013 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#pragma endregion // CPL License
#ifndef NUCLEX_GRAPHICS_RASTERIZATION_GENERICVERTEXBUFFER_H
#define NUCLEX_GRAPHICS_RASTERIZATION_GENERICVERTEXBUFFER_H
#include "Buffer.h"
#include "../VertexElement.h"
namespace Nuclex { namespace Graphics { namespace Rasterization {
// ------------------------------------------------------------------------------------------- //
///Stores vertices used to define geometric features for rasterization
class GenericVertexBuffer : public Buffer {
/// Initializes a new vertex buffer with the specified capacity
/// Number of bytes to reserve for this buffer
/// How the vertex buffer will be accessed
protected: NUCLEX_GRAPHICS_API GenericVertexBuffer(
std::size_t capacityInBytes, Usage::Enum usage
) :
Buffer(capacityInBytes),
usage(usage) {}
/// Initializes a new index buffer by copying an existing index buffer
/// Existing index buffer that will be copied
protected: NUCLEX_GRAPHICS_API GenericVertexBuffer(const GenericVertexBuffer &other) :
Buffer(other),
usage(other.usage) {}
/// Retrieves the stride to get from one vertex to the next
/// The stride of the vertex buffer in bytes
public: virtual std::size_t GetStride() const = 0;
/// Retrieves the total capacity of the vertex buffer in vertices
/// The capacity of the vertex buffer in vertices
public: virtual std::size_t GetCapacityInVertices() const = 0;
/// Counts the number of vertices that have been used
/// The number of used vertices in the vertex buffer
public: virtual std::size_t CountUsedVertices() const = 0;
/// Counts the number of elements a vertex consists of
/// The number of elements in a vertex
public: virtual std::size_t CountVertexElements() const = 0;
/// Retrieves an array describing the elements a vertex consists of
/// An array describing the elements a vertices are made up from
public: virtual const VertexElement *GetVertexElements() const = 0;
/// Returns the usage this vertex buffer is intended for
/// The intended usage pattern of the vertex buffer
public: NUCLEX_GRAPHICS_API Usage::Enum GetUsage() const {
return this->usage;
}
/// Copies the contents of another buffer into this buffer
/// Other buffer whose contents will be copied
/// A reference to this buffer
protected: NUCLEX_GRAPHICS_API GenericVertexBuffer &operator =(
const GenericVertexBuffer &other
) {
Buffer::operator=(other);
this->usage = other.usage;
return *this;
}
/// How the vertex buffer will be accessed
private: Usage::Enum usage;
};
// ------------------------------------------------------------------------------------------- //
}}} // namespace Nuclex::Graphics::Rasterization
#endif // NUCLEX_GRAPHICS_RASTERIZATION_GENERICVERTEXBUFFER_H