#pragma region CPL License /* Nuclex Native Framework Copyright (C) 2002-2013 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #pragma endregion // CPL License #ifndef NUCLEX_GRAPHICS_INTROSPECTION_RESOURCEMETADATA_H #define NUCLEX_GRAPHICS_INTROSPECTION_RESOURCEMETADATA_H #include "Nuclex/Graphics/Config.h" #include "ResourceType.h" #include "ResourceOrder.h" #include #include #include #include namespace Nuclex { namespace Graphics { namespace Introspection { // ------------------------------------------------------------------------------------------- // /// Describes a resource expected by a shader struct ResourceMetadata { /// Name the user has given the resource public: std::string Name; /// Type of the resource public: ResourceType::Enum Type; /// Which slot the resource will be bound to public: std::size_t SlotIndex; /// Number of consumed slots for arrays public: std::size_t SlotCount; /// Dimensionality of the resource public: ResourceOrder::Enum Order; }; // ------------------------------------------------------------------------------------------- // }}} // namespace Nuclex::Graphics::Introspection #endif // NUCLEX_GRAPHICS_INTROSPECTION_RESOURCEMETADATA_H