#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2010 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Graphics;
using Nuclex.UserInterface.Visuals;
namespace Nuclex.UserInterface {
/// Game-wide interface for the GUI manager component
public interface IGuiService {
/// GUI that is being rendered
///
/// The GUI manager renders one GUI full-screen onto the primary render target
/// (the backbuffer). This property holds the GUI that is being managed by
/// the GUI manager component. You can replace it at any time, for example,
/// if the player opens or closes your ingame menu.
///
Screen Screen { get; set; }
///
/// Responsible for creating a visual representation of the GUI on the screen
///
IGuiVisualizer Visualizer { get; set; }
}
} // namespace Nuclex.UserInterface