#region CPL License /* Nuclex Framework Copyright (C) 2002-2010 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Graphics; using Nuclex.UserInterface.Visuals; namespace Nuclex.UserInterface { /// Game-wide interface for the GUI manager component public interface IGuiService { /// GUI that is being rendered /// /// The GUI manager renders one GUI full-screen onto the primary render target /// (the backbuffer). This property holds the GUI that is being managed by /// the GUI manager component. You can replace it at any time, for example, /// if the player opens or closes your ingame menu. /// Screen Screen { get; set; } /// /// Responsible for creating a visual representation of the GUI on the screen /// IGuiVisualizer Visualizer { get; set; } } } // namespace Nuclex.UserInterface