#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2008 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework.Graphics;
namespace Nuclex.Fonts {
/// Base class for vector font texts
public abstract class Text {
/// Vertices containing the text's outline or face coordinates
public VertexPositionNormalTexture[] Vertices {
get { return this.vertices; }
}
///
/// Indices describing which vertices to connect by lines or triangles
///
public short[] Indices {
get { return this.indices; }
}
/// Type of primitives to draw
public PrimitiveType PrimitiveType {
get { return this.primitiveType; }
}
/// Total width of the string in world units
public float Width {
get { return this.width; }
}
/// Total height of the string in world units
public float Height {
get { return this.height; }
}
/// Vertices containing the text's outline or face coordinates
protected VertexPositionNormalTexture[] vertices;
///
/// Indices describing which vertices to connect by lines or triangles
///
protected short[] indices;
/// Type of primitives to draw
protected PrimitiveType primitiveType;
/// Total width of the string in world units
protected float width;
/// Total height of the string in world units
protected float height;
}
} // namespace Nuclex.Fonts