#region CPL License /* Nuclex Framework Copyright (C) 2002-2008 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; namespace Nuclex.Fonts { /// Base class for vector font texts public abstract class Text { /// Vertices containing the text's outline or face coordinates public VertexPositionNormalTexture[] Vertices { get { return this.vertices; } } /// /// Indices describing which vertices to connect by lines or triangles /// public short[] Indices { get { return this.indices; } } /// Type of primitives to draw public PrimitiveType PrimitiveType { get { return this.primitiveType; } } /// Total width of the string in world units public float Width { get { return this.width; } } /// Total height of the string in world units public float Height { get { return this.height; } } /// Vertices containing the text's outline or face coordinates protected VertexPositionNormalTexture[] vertices; /// /// Indices describing which vertices to connect by lines or triangles /// protected short[] indices; /// Type of primitives to draw protected PrimitiveType primitiveType; /// Total width of the string in world units protected float width; /// Total height of the string in world units protected float height; } } // namespace Nuclex.Fonts