#region CPL License /* Nuclex Framework Copyright (C) 2002-2009 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; namespace Nuclex.Graphics.Debugging { /// Generates vertices for a wireframe triangle internal static class WireframeTriangleVertexGenerator { /// Number of vertices this generator produces public const int VertexCount = 6; /// /// Outputs the vertices for a wireframe triangle into the specified array /// /// Array to write the box vertices into /// Index in the array to begin writing at /// First corner point of the triangle /// Second corner point of the triangle /// Third corner point of the triangle /// Color for the faces of the box internal static void Generate( VertexPositionColor[] vertices, int startIndex, Vector3 a, Vector3 b, Vector3 c, Color color ) { // Line a to b vertices[startIndex].Position = a; vertices[startIndex].Color = color; vertices[startIndex + 1].Position = b; vertices[startIndex + 1].Color = color; // Line b to c vertices[startIndex + 2].Position = b; vertices[startIndex + 2].Color = color; vertices[startIndex + 3].Position = c; vertices[startIndex + 3].Color = color; // Line c to a vertices[startIndex + 4].Position = c; vertices[startIndex + 4].Color = color; vertices[startIndex + 5].Position = a; vertices[startIndex + 5].Color = color; } } } // namespace Nuclex.Graphics.Debugging