#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if UNITTEST
using System;
using System.Collections.Generic;
using System.Globalization;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using NUnit.Framework;
namespace Nuclex.Graphics.Resources {
/// Unit tests for the debug drawer resources
[TestFixture]
public class DebugDrawerResourcesTest {
/// Verifies that an instance of the resource class can be created
[Test]
public void TestResourceClassCreation() {
DebugDrawerResources resources = new DebugDrawerResources();
Assert.IsNotNull(resources); // nonsense; avoids compiler warning
}
/// Tests the 'Culture' property of the resource class
[Test]
public void TestAssignCulture() {
DebugDrawerResources.Culture = CultureInfo.CurrentCulture;
Assert.AreSame(CultureInfo.CurrentCulture, DebugDrawerResources.Culture);
}
/// Verifies that the lucida sprite font can be accessed
[Test]
public void TestLucidaSpriteFont() {
Assert.IsNotNull(DebugDrawerResources.LucidaSpriteFont);
}
/// Verifies that the solid color effect can be accessed
[Test]
public void TestSolidColorEffect() {
Assert.IsNotNull(DebugDrawerResources.SolidColorEffect);
}
}
} // namespace Nuclex.Graphics.Resources
#endif // UNITTEST