#region CPL License /* Nuclex Framework Copyright (C) 2002-2009 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Nuclex.Graphics; namespace Nuclex.Graphics.SpecialEffects.Sky { /// Contains the definitions for a skybox vertex [StructLayout(LayoutKind.Sequential)] public struct SkyboxVertex : IVertexType { /// Initializs a new skybox vertex /// Position of the vertex in space /// Texture coordinates at this vertex public SkyboxVertex(Vector3 position, Vector2 textureCoordinate) { this.Position = position; this.TextureCoordinate = textureCoordinate; } /// Coordinates of the vertex [VertexElement(VertexElementUsage.Position)] public Vector3 Position; /// Texture coordinates for all texture layers [VertexElement(VertexElementUsage.TextureCoordinate)] public Vector2 TextureCoordinate; /// Provides a declaration for this vertex type VertexDeclaration IVertexType.VertexDeclaration { get { return SkyboxVertex.VertexDeclaration; } } /// Vertex declaration for this vertex structure public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration(VertexDeclarationHelper.BuildElementList()); } } // namespace Nuclex.Graphics.SpecialEffects.Sky