#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Nuclex.Graphics;
namespace Nuclex.Graphics.SpecialEffects.Sky {
/// Contains the definitions for a skybox vertex
[StructLayout(LayoutKind.Sequential)]
public struct SkyboxVertex : IVertexType {
/// Initializs a new skybox vertex
/// Position of the vertex in space
/// Texture coordinates at this vertex
public SkyboxVertex(Vector3 position, Vector2 textureCoordinate) {
this.Position = position;
this.TextureCoordinate = textureCoordinate;
}
/// Coordinates of the vertex
[VertexElement(VertexElementUsage.Position)]
public Vector3 Position;
/// Texture coordinates for all texture layers
[VertexElement(VertexElementUsage.TextureCoordinate)]
public Vector2 TextureCoordinate;
/// Provides a declaration for this vertex type
VertexDeclaration IVertexType.VertexDeclaration {
get { return SkyboxVertex.VertexDeclaration; }
}
/// Vertex declaration for this vertex structure
public static readonly VertexDeclaration VertexDeclaration =
new VertexDeclaration(VertexDeclarationHelper.BuildElementList());
}
} // namespace Nuclex.Graphics.SpecialEffects.Sky