#region CPL License /* Nuclex Framework Copyright (C) 2002-2009 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion #if UNITTEST using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using NUnit.Framework; namespace Nuclex.Graphics.SpecialEffects.Particles { /// Unit tests for the simple particle class [TestFixture] internal class SimpleParticleTest { /// /// Verifies that the constructor of the simple particle class is working /// [Test] public void TestConstructor() { SimpleParticle particle = new SimpleParticle( new Vector3(1.1f, 2.2f, 3.3f), new Vector3(4.4f, 5.5f, 6.6f) ); Assert.AreEqual(1.1f, particle.Position.X); Assert.AreEqual(2.2f, particle.Position.Y); Assert.AreEqual(3.3f, particle.Position.Z); Assert.AreEqual(4.4f, particle.Velocity.X); Assert.AreEqual(5.5f, particle.Velocity.Y); Assert.AreEqual(6.6f, particle.Velocity.Z); } } } // namespace Nuclex.Graphics.SpecialEffects.Water #endif // UNITTEST