#region CPL License /* Nuclex Framework Copyright (C) 2002-2009 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion #if UNITTEST using System; using System.Collections.Generic; using System.Globalization; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using NUnit.Framework; namespace Nuclex.Graphics.SpecialEffects.Resources { /// Unit tests for the debug drawer resources [TestFixture] public class UnitTestResourcesTest { /// Verifies that an instance of the resource class can be created [Test] public void TestResourceClassCreation() { UnitTestResources resources = new UnitTestResources(); Assert.IsNotNull(resources); // nonsense; avoids compiler warning } /// Tests the 'Culture' property of the resource class [Test] public void TestAssignCulture() { UnitTestResources.Culture = CultureInfo.CurrentCulture; Assert.AreSame(CultureInfo.CurrentCulture, UnitTestResources.Culture); } /// Verifies that the water surface effect can be accessed [Test] public void TestWaterSurfaceEffect() { Assert.IsNotNull(UnitTestResources.WaterSurfaceEffect); } } } // namespace Nuclex.Graphics.SpecialEffects.Resources #endif // UNITTEST