using System;
using System.Collections.Generic;
using System.Text;
namespace Nuclex.Game.States {
/// Event argument container for a loading progress notification
public class LoadProgressEventArgs : EventArgs {
/// Initializes a new load progress event argument container
///
/// Progress that will be reported to the event subscribers
///
public LoadProgressEventArgs(float progress) {
this.progress = progress;
}
/// Loading progress achieved so far
public float Progress {
get { return this.progress; }
}
/// Loading progress achieved so far
private float progress;
}
} // namespace Nuclex.Game.States