using System; using System.Collections.Generic; using System.Text; namespace Nuclex.Game.States { /// Event argument container for a loading progress notification public class LoadProgressEventArgs : EventArgs { /// Initializes a new load progress event argument container /// /// Progress that will be reported to the event subscribers /// public LoadProgressEventArgs(float progress) { this.progress = progress; } /// Loading progress achieved so far public float Progress { get { return this.progress; } } /// Loading progress achieved so far private float progress; } } // namespace Nuclex.Game.States