#region CPL License /* Nuclex Framework Copyright (C) 2002-2011 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion #if ENABLE_RTREES using System; using System.Collections.Generic; using Microsoft.Xna.Framework; namespace Nuclex.Game.Space { /// Rectangle Tree (R-Tree) for two-dimensional data /// /// /// An R-Tree serves a similar purpose to a Quad-Tree, but doesn't require /// a predefined "universe size" and is not prone to the splitting issues /// observed in a Quad-Tree which can only subdivide quadrants along /// predefined lines, making it very expensive to split large numbers of /// nodes grouped in small areas. /// /// public partial class RectangleTree : SpatialIndex2 where ItemType : IBoundingRectangleProvider { /// Initializes a new rectangle tree public RectangleTree() { this.root = new Node(); this.root.IsLeaf = true; } /// Queries the spatial database for all objects in a region /// Region of which the objects will be returned /// All objects in the queried region public override IEnumerable Query(BoundingRectangle region) { throw new NotImplementedException(); } /// Inserts an object into the spatial database /// Item that will be inserted public override void Insert(ItemType itemToAdd) { throw new NotImplementedException(); } /// Removes an object from the spatial database /// Item that will be removed public override void Remove(ItemType itemToRemove) { throw new NotImplementedException(); } /// Updates the position of an object in the spatial database /// Item whose bounding rectangle has changed public override void Update(ItemType itemToUpdate) { throw new NotImplementedException(); } /// The root node of the tree private Node root; } } // namespace Nuclex.Game.Space #endif // ENABLE_RTREES