#region CPL License /* Nuclex Framework Copyright (C) 2002-2011 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using Microsoft.Xna.Framework; #if UNITTEST using NUnit.Framework; namespace Nuclex.Game.Packing { /// Unit test for the arevalo rectangle packer class [TestFixture] internal class ArevaloRectanglePackerTest : RectanglePackerTest { /// Tests the packer's efficiency using a deterministic benchmark [Test] public void TestSpaceEfficiency() { float efficiency = CalculateEfficiency(new ArevaloRectanglePacker(70, 70)); Assert.GreaterOrEqual(efficiency, 0.75f, "Packer achieves 75% efficiency"); } /// Verifies that the packer rejects a rectangle that is too large [Test] public void TestTooLargeRectangle() { ArevaloRectanglePacker packer = new ArevaloRectanglePacker(128, 128); Point placement; bool result = packer.TryPack(129, 10, out placement); Assert.IsFalse(result); result = packer.TryPack(10, 129, out placement); Assert.IsFalse(result); } /// /// Tests whether the packer throws the appropriate exception if a rectangle /// is too large to fit in the packing area /// [Test] public void TestThrowOnTooLargeRectangle() { ArevaloRectanglePacker packer = new ArevaloRectanglePacker(128, 128); Assert.Throws( delegate() { packer.Pack(129, 129); } ); } /// /// Verifies that the packer can pack a rectangle that barely fits in the packing area /// [Test] public void TestBarelyFittingRectangle() { ArevaloRectanglePacker packer = new ArevaloRectanglePacker(128, 128); Point placement = packer.Pack(128, 128); Assert.AreEqual(new Point(0, 0), placement); } /// Tests the packer's stability by running a complete benchmark [Test] public void TestStability() { float score = Benchmark( delegate() { return new ArevaloRectanglePacker(1024, 1024); } ); // This is mainly a stability and performance test. It fails when the // packer crashes on its own and is otherwise only there to tell how long // it takes to complete the benchmark. } } } // namespace Nuclex.Game.Packing #endif // UNITTEST