#region CPL License /* Nuclex Framework Copyright (C) 2002-2011 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Content; namespace Nuclex.Game.Content { /// /// Implements the shared content service on top of the Game class' built-in /// content manager for dependency injection frameworks. /// public class SharedGameContentManager : ISharedContentService { /// Initializes a new shared content manager adapter /// Game the content manager will be taken from public SharedGameContentManager(Microsoft.Xna.Framework.Game game) { this.contentManager = game.Content; } /// Loads or accesses shared game content /// Type of the asset to be loaded or accessed /// Path and name of the requested asset /// The requested asset from the the shared game content store public AssetType Load(string assetName) { return this.contentManager.Load(assetName); } /// The content manager this instance delegates to private ContentManager contentManager; } } // namespace Nuclex.Game.Content