using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Nuclex.Game.Compressor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Nuclex Development Labs")] [assembly: AssemblyProduct("Nuclex.Game.Compressor")] [assembly: AssemblyCopyright("Copyright © Nuclex Development Labs 2007")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("e6659db6-520e-4af0-a0e7-41204aa3b3b2")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]