#region CPL License /* Nuclex Framework Copyright (C) 2002-2010 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion using System; using System.Collections.Generic; using System.Text; using SynapseGaming.LightingSystem.Core; namespace Nuclex.Ninject.Sunburn { /// Stores additional scene settings for Sunburn public class SceneOptions { /// /// Whether the scene will be rendered using deferred rendering /// public bool UseDeferredRendering; /// Detail level to use for rendering public DetailPreference Precision; /// Ligthing detail levels, also influences HDR range public DetailPreference Lighting; } } // namespace Nuclex.Ninject.Sunburn