#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2010 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using SynapseGaming.LightingSystem.Core;
namespace Nuclex.Ninject.Sunburn {
/// Stores additional scene settings for Sunburn
public class SceneOptions {
///
/// Whether the scene will be rendered using deferred rendering
///
public bool UseDeferredRendering;
/// Detail level to use for rendering
public DetailPreference Precision;
/// Ligthing detail levels, also influences HDR range
public DetailPreference Lighting;
}
} // namespace Nuclex.Ninject.Sunburn