//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## Texture.cpp - Surface for polygon rendering  // // ### # # ###  // // # ### # ### Special surface which is to be used for polygon rendering  // // # ## # # ## ##  // // # # ### # # R1 (C)2002-2004 Markus Ewald -> License.txt  // //  // #include "Nuclex/Video/Texture.h" using namespace Nuclex; using namespace Nuclex::Video; // Just here to ensure it compiles without additional headers