//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## TerrainPlugin.h - Nuclex image extension module  // // ### # # ###  // // # ### # ### Registers the extension module  // // # ## # # ## ##  // // # # ### # # R4 (C)2003 Markus Ewald -> License.txt  // //  // #ifndef NUCLEX_TERRAINPLUGIN_H #define NUCLEX_TERRAINPLUGIN_H #include "Nuclex/Nuclex.h" // The following block will decide whether symbols are imported from a // dll (client app) or exported to a dll (library). The NUCLEX_EXPORTS symbol // should only be used for compiling the nuclex library and nowhere else. // // If you dynamically link against nuclex, you should define NUCLEX_DLL for // your project in order to import the dll symbols from nuclex. // #ifdef TERRAINPLUGIN_EXPORTS #define NUCLEXTERRAIN_API __declspec(dllexport) #else #define NUCLEXTERRAIN_API __declspec(dllimport) #endif #endif // NUCLEX_TERRAINPLUGIN_H